![]() And in the current state of freelance games-writing (which has dwindled severely in the last decade), I needed a way to differentiate myself and try to create something enjoyable. I just finished my second degree, which majored in screen media and minored in journalism. One of your impressive projects is your podcast Game Composure. How did this start, and how do you choose who to program on the podcast? (Read more: Do you really think classical music is dying?)īut, really, I just don’t have many people around to talk about games with on a deeper level, so I do it into a microphone and throw out to the internet! It’s kinda the same for me with games music and being a teacher, I’m always excited to try to explain music and concepts to people in a way that they can somehow find an ‘in’ for themselves. ![]() It’s only been in the past 10-15 years that people have really taken notice of who’s making video games and, by extension, the music.Īs classical musicians, we know our ‘style’ is very niche, and can take some convincing to get others interested. Why are you dead-set on sharing your love of this music?Įveryone has their favourite film actors, directors, and composers. So you’re something of a games music nerd, hey. Heck, playing adventure games and RPGs was how I got better at reading! Through the best and worst times, I was playing them. It was the first hobby I developed when I was 3 years old I recall memories and life events alongside having played certain games, and it’s how I developed a lot of relationships while growing up. The easiest way for me to answer, really, is they’ve been a part of me throughout my whole life. After a huge launch with composer Christopher Larkin ( Hollow Knight, Barbecue, Expand), the podcast has featured talent such as Jeff van Dyck (EA, Creative Assembly), Daniel Golding ( Untitled Goose Game), and Meena Shamaly (ABC Classic) among others. It’s an audio series boasting interviews with game-changers in the industry (if you’ll pardon our pun). The real reason we wanted to sit down together with Angelo, though, is to learn about one of his most impressive creations: his podcast Game Composure. He writes some pretty cool stories for us about the topic - but he also works as a classical trumpet player and educator, videographer and game reviewer…the list goes on. If you see Angelo Valdivia’s name pop upacross Level and Gain, it’s for good reason: this guy is a mastermind of music for screen.
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